AI Insights · Timothy · July 2024
Top 5 Fidget Toys Games in Ireland Q2 2024
Explore the performance of the top 5 fidget toys games on a unified platform in Ireland for Q2 2024, including key metrics on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 fidget toys games in Ireland showcased diverse performance trends on a unified platform. Here’s a detailed look at the metrics for each app, based on data from Sensor Tower.
Slime it: Slime Game Simulator from Slime4Fun saw a steady revenue flow throughout the quarter, peaking at approximately $655 in the week of April 22. The lowest revenue was recorded at $483 in the week of June 10. Weekly revenue mostly hovered around the $500-$600 range, ending the quarter at $564.
Antistress - Relaxing games by Moreno Maio experienced fluctuating revenue, with a high of $50 in the week of April 22 and a low of $3 in the week of April 29. Downloads for this app showed a mixed trend, starting at 477 in the first week of April and ending at 362 in the last week of June. Weekly active users began at 3.2K and saw a slight decline to 2.5K by the end of the quarter.
Automatoys from Idle Friday had modest revenue figures, peaking at $29 in the week of April 8. Downloads fluctuated, with the highest being 131 in the same week. Weekly active users started at 385 and showed a gradual increase, reaching 462 by the end of June.
ASMR Simulator-Makeover&Relax from Tap Q Games reported minimal revenue, with occasional peaks of $16 in late May and June. Weekly active users remained relatively stable, starting at 88 and slightly decreasing to 77 by the end of the quarter.
Sensory Fidget Toys No Anxiety from Shanze Shafique had negligible revenue and downloads throughout the quarter. The only notable activity was a single download in the last week of June.
For more detailed insights and data on app performance, visit Sensor Tower.